[{"data":1,"prerenderedAt":48},["ShallowReactive",2],{"q-sw-108-1-human-behavior-019":3},{"subject":4,"subjectSlug":5,"subjectFullName":4,"question":6,"related":23},"人類行為與社會環境","human-behavior",{"id":7,"webId":8,"year":9,"session":10,"subject":4,"legacy":11,"number":12,"stem":13,"options":14,"answer":19,"answerNote":20,"images":21,"lawTimestamp":9,"explanation":22,"freq":10},"sw-108-1-人類行為與社會環境-019","sw-108-1-human-behavior-019",108,1,false,19,"學齡前兒童遊戲的種類極多，包含旁觀式、各自玩自己的玩具、互動式、合作式等。下列何者不是遊戲的主要功能？",{"A":15,"B":16,"C":17,"D":18},"強化認知發展","發展自我控制力","探索自我的機會","提供與別人互動的機會","C",null,[],"本題考點為學齡前兒童遊戲的主要功能,要選「非主要功能」者。依遊戲發展理論,遊戲的公認功能包括:A 強化認知發展(操作、假扮促進思考與問題解決)、B 發展自我控制力(遵守遊戲規則、延宕滿足)、D 提供與他人互動的機會(合作式、互動式遊戲練習社交)。C「探索自我的機會」相較之下並非遊戲被列舉的主要功能——遊戲的重心在探索環境、發展認知與社會能力,「自我探索」較屬青少年自我認同階段的任務,故 C 為正解。",[24,28,32,36,40,44],{"webId":25,"stem":26,"number":27,"year":9,"session":10},"sw-108-1-human-behavior-018","同儕關係在幼兒發展過程中扮演重要角色，下列何者錯誤？",18,{"webId":29,"stem":30,"number":31,"year":9,"session":10},"sw-108-1-human-behavior-020","依據 Levison 的觀點，在 28 至 33 歲階段有關成人前期的特質，下列何者正確？",20,{"webId":33,"stem":34,"number":35,"year":9,"session":10},"sw-108-1-human-behavior-017","嬰兒被虐待的事件時常在媒體上曝光，關於嬰兒虐待的風險因素，下列何者錯誤？",17,{"webId":37,"stem":38,"number":39,"year":9,"session":10},"sw-108-1-human-behavior-021","國內的兒童虐待事件已逐漸受到民眾的關注。依據調查，最常見的虐待方式是那一種？",21,{"webId":41,"stem":42,"number":43,"year":9,"session":10},"sw-108-1-human-behavior-016","Stroebe 與 Schut（1999）所謂哀悼因應的雙重過程模式的敘述包括：①哀悼有失落取向與恢復取向兩種因應 ②哀悼一定要先處理失落完成後，才能接下來處理恢復 ③失落取向著重在哀傷情緒的處理 ④恢復取向著重在從哀悼中出來，進入新的角色與關係。下列何者正確？",16,{"webId":45,"stem":46,"number":47,"year":9,"session":10},"sw-108-1-human-behavior-022","學者指出，情緒上的困擾會影響兒童對自己的感覺以及生活的環境。具有憂鬱傾向的兒童會有「習得的無助感」，其形成的歸因主要為何？",22,1787299246303]