[{"data":1,"prerenderedAt":49},["ShallowReactive",2],{"q-sw-112-2-research-methods-022":3},{"subject":4,"subjectSlug":5,"subjectFullName":4,"question":6,"related":24},"社會工作研究方法","research-methods",{"id":7,"webId":8,"year":9,"session":10,"subject":4,"legacy":11,"number":12,"stem":13,"options":14,"answer":19,"answerNote":20,"images":21,"lawTimestamp":9,"explanation":22,"freq":23},"sw-112-2-社會工作研究方法-022","sw-112-2-research-methods-022",112,2,false,22,"下列何者不是網路調查的研究工具？",{"A":15,"B":16,"C":17,"D":18},"桌上型電腦","筆記型電腦","智慧型手機","虛擬實境設備","D",null,[],"本題考點是網路調查（web survey）常見的作答載具辨識。網路調查是透過網際網路讓受訪者連線填答問卷，其研究工具指的是受訪者用來上網作答的裝置。A桌上型電腦、B筆記型電腦、C智慧型手機，都是常見的上網填答工具，能開啟問卷連結完成作答。D虛擬實境設備（VR）是沉浸式體驗與模擬用途的裝置，並非一般網路問卷的作答載具，也非網路調查的標準工具，故選D為「不是」網路調查研究工具者。判斷關鍵在於該裝置是否為受訪者實際填答網路問卷的常見媒介。",1,[25,29,33,37,41,45],{"webId":26,"stem":27,"number":28,"year":9,"session":10},"sw-112-2-research-methods-021","關於調查研究在設計問卷時的提問準則，下列敘述何者錯誤？",21,{"webId":30,"stem":31,"number":32,"year":9,"session":10},"sw-112-2-research-methods-023","關於半結構性訪談，下列何者正確？",23,{"webId":34,"stem":35,"number":36,"year":9,"session":10},"sw-112-2-research-methods-020","關於研究信度和效度之敘述，下列何者正確？",20,{"webId":38,"stem":39,"number":40,"year":9,"session":10},"sw-112-2-research-methods-024","關於紮根理論（grounded theory）當中選擇研究對象，下列何者最適切？",24,{"webId":42,"stem":43,"number":44,"year":9,"session":10},"sw-112-2-research-methods-019","下列研究何者不是採用歷史比較研究法？",19,{"webId":46,"stem":47,"number":48,"year":9,"session":10},"sw-112-2-research-methods-025","質性研究的可信賴度有三種威脅，當研究者在研究場域出現而產生一種潛在的失真效應，是指下列何者？",25,1787299276978]