[{"data":1,"prerenderedAt":48},["ShallowReactive",2],{"q-sw-115-1-human-behavior-019":3},{"subject":4,"subjectSlug":5,"subjectFullName":4,"question":6,"related":23},"人類行為與社會環境","human-behavior",{"id":7,"webId":8,"year":9,"session":10,"subject":4,"legacy":11,"number":12,"stem":13,"options":14,"answer":19,"answerNote":20,"images":21,"lawTimestamp":9,"explanation":22,"freq":10},"sw-115-1-人類行為與社會環境-019","sw-115-1-human-behavior-019",115,1,false,19,"某甲根據家長教導的方式，處理在學校碰到的人際衝突，是 Sternberg（1985）所提出「智力三元論」的那一種智力？",{"A":15,"B":16,"C":17,"D":18},"經驗性智力","實用性智力","組合性智力","選擇性智力","B",null,[],"本題考點是 Sternberg(1985)智力三元論的三種智力辨識。題幹中某甲「根據家長教導的方式」處理學校的人際衝突,是把既有經驗與知識應用到真實生活情境、解決日常實際問題,屬於「實用性(情境)智力」,故選 B。A 經驗性智力指處理新奇情境、將經驗自動化的創造能力;C 組合性(分析性)智力指分析、推理、評價等傳統學業能力;D 選擇性智力並非三元論的類別,屬誘答選項。故正解為 B。",[24,28,32,36,40,44],{"webId":25,"stem":26,"number":27,"year":9,"session":10},"sw-115-1-human-behavior-018","遊戲對兒童而言，可以增進人際關係、減少焦慮與挫折感。遊戲的模式可以分為四階段，依 Parten （1932）所指的平行式遊戲是指下列那一項？",18,{"webId":29,"stem":30,"number":31,"year":9,"session":10},"sw-115-1-human-behavior-020","下列何者不是青少年發展的特徵？",20,{"webId":33,"stem":34,"number":35,"year":9,"session":10},"sw-115-1-human-behavior-017","一種容易被疏忽的虐待形式，是指照顧者捏造或誘發被照顧者的身心疾病，照顧者虛構或誇大孩子的疾病，誘使不知情的醫護人員對被照顧者施以不必要的醫療處置。上述說明，是指下列何種診斷？",17,{"webId":37,"stem":38,"number":39,"year":9,"session":10},"sw-115-1-human-behavior-021","系統理論在社會工作中被廣泛使用，對於其重要概念之敘述，下列何者錯誤？",21,{"webId":41,"stem":42,"number":43,"year":9,"session":10},"sw-115-1-human-behavior-016","在兒童中期對兒童的認知功能發展狀況進行的「保留測驗」，例如請兒童觀察兩排數量相同的物體，一排排列緊密，一排排列寬鬆，請兒童辨認其是否數量一樣，是對兒童的那一種認知能力進行測量？",16,{"webId":45,"stem":46,"number":47,"year":9,"session":10},"sw-115-1-human-behavior-022","依據毒品危害防制條例的內容，毒品分類有四大項。其中，搖頭丸（MDMA）、安非他命（Amphetamine）是屬於何種等級的毒品？",22,1787299257397]